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Zero Out Of Ten

May 27, 2016 4 comments

In a recent talk at Cambridge University, Bjarne Stroustrup presented this slide to his audience:

StroustrupTop10List

Although lots of hard work has been performed by some very smart people over the years in developing these features, Mr. Stroustrup (sadly) went on to say that none of them will be present in the formal C++17 specification. The last sentence on the slide succinctly summarizes why.

Categories: C++17 Tags: ,

Whence Actors?


While sketching out the following drawing, I was thinking about the migration from sequential to concurrent programming driven by the rise of multicore machines. Can you find anything wrong with it?

Concurrency Abstractions

Right out of the box, C++ provided Objects (via classes) and procedures (via free standing functions). With C++11, standardized support for threads and tasks finally arrived to the language in library form. I can’t wait for Actors to appear in….. ?

cpp actors

Categories: C++11, C++14, C++17 Tags: , , ,

The Annihilation Of Conceptual Integrity


When a large group or committee is tasked with designing a complex system from scratch, or evolving an existing one, I always think of these timeless quotes from Fred Brooks:

“A design flows from a chief designer, supported by a design team, not partitioned among one.” – Fred Brooks

“The entire system also must have conceptual integrity, and that requires a system architect to design it all, from the top down.” – Fred Brooks

Who advocates … for the product itself—its conceptual integrity, its efficiency, its economy, its robustness? Often, no one.” – Fred Brooks

“A little retrospection shows that although many fine, useful software systems have been designed by committees and built as part of multi-part projects, those software systems that have excited passionate fans are those that are the products of one or a few designing minds, great designers.” – Fred Brooks

Note Fred’s correlation between “conceptual integrity” and the individual (or small group) for success.

C++ is a large, sprawling, complex, programming language. With the next language specification update due to be ratified by the ISO C++ committee in 2017, Bjarne Stroustrup (the original, one-man, creator and curator of C++) felt the need to publish a passionate plea admonishing the committee to “stop the insanity“: Thoughts About C++17.

No Longer Cpp

By reminding the committee members of the essence of what uniquely distinguishes C++ from its peers, Bjarne is warning against the danger of annihilating the language’s conceptual integrity. The center must hold!

 It seems to be a popular pastime to condemn C++ for being a filthy mess caused by rampant design-by-committee. This has been suggested repeatedly since before the committee was founded, but I feel it is now far worse. Adding a lot of unrelated features and library components will do much to add complexity to the language, making it scarier to both novices and “mainline programmers”. What I do not want to try to do:
• Turn C++ into a radically different language
• Turn parts of  C++ into a much higher-level language by providing a segregated sub-language
• Have C++ compete with every other language by adding as many as possible of their features
• Incrementally modify C++ to support a whole new “paradigm”
• Hamper C++’s use for the most demanding systems programming tasks
• Increase the complexity of C++ use for the 99% for the benefit of the 1% (us and our best friends).

Like all the other C++ committee members, Bjarne is a really, really, smart guy. For the decades that I’ve followed his efforts to evolve and improve the language, Bjarne has always expressed empathy for “the little people“; the 99% (of which I am a card-carrying member).

In a world in which the top 1% doesn’t seem to give a shit about the remaining 99%, it’s always refreshing to encounter a 1 percenter who cares deeply about the other 99 percenters. And THAT, my dear reader, is what has always endeared Mr. Bjarne Stroustrup to me.

Ninety Nine Pct

I am often asked – often by influential and/or famous people – if I am planning a D&E2 (The Design And Evolution Of C++ version 2). I’m not, I’m too busy using and improving C++. However, should I ever find it convenient to semi-retire, D&E2 would be a great project. However, I could do that if and only if I could honestly write it without condemning the language or my friends. We need to ship something we can be proud of and that we can articulate.

W00t! I didn’t know I was influential and/or famous: And In The Beginning.

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